![]() ![]() This rule made the game more lively, and therefore the Chess world accepted it over time. The Pawn c3 has only one possible move: to advance to c4.Ībout four centuries ago, the rule was introduced that Pawns in their initial position and which are not blocked may advance one or two steps according to the plan of the player. The Pawn d4 has two possible moves: to advance to d5 or to capture e5. The position shows nine Pawns standing on the squares where they stood at the start of the game: a2, b2 e2, f2, h2, a7, b7, c7, f7 they have not moved yet the other seven Pawns have advanced during the progress of the game. Pawn g3 is blocked by g4 because the Pawn does not capture straight ahead but diagonally. The above position shows three immobile Pawns, "blocked" Pawns: g3, g4, and f7. We shall now explain the chess rules in detail and at length in order to illuminate the various logical consequences that come in to play. The rules listed above are not complete, and are too brief, but they give a vivid impression of the Chess struggle. ![]() "Checkmate" occurs when a player cannot save his King from capture. Its life is sacred the player must defend it, it perishes only when no possible resource can save it from capture. The King or the Knight, whenever they have the right to move to the square held by a hostile man, the Pawn, however, but not with a diagonal move forward to a neighboring square.Īll pieces are subject to capture except the King. The Rook, Bishop or Queen, however, can "capture" the obstruction, provided it is a hostile piece, by putting the moving piece on the square occupied by the obstruction and removing the latter into the box.Īlso, the other pieces, King, Knight and Pawn, may capture hostile men. If e3 is occupied, f4, g5, and h6 are obstructed and the Bishop may not be moved there. Thus, a Bishop on c1 may go to any square in the diagonal c1, d2, e3, f4, g5, h6 unless one of these squares is occupied Beginners: Chess Computers to Help You Learn.So now, with black having only h2 to go to, it’s time to start walking my King over, forcing Black to go Kh2, Kh1, Kh2, Kh1 back and forth until my King gets to his area. And I can’t go Qh4+, Qh3+, or any other Queen move for that matter, because it will allow black to get his King out of the little cage I’ve placed him in. Here’s a position, while playing against my chess computer where I finally have to start bringing my king over:ĭo you see WHY I now need to bring my King over? If I move Qg3, I take away the last of black’s squares but without checking him, so it’s a stalemate/draw. if he goes to f5, we’ll do Qe7 to make the space smaller.Įventually, we’ll want to bring our king into the game, but not until we can’t take away more space with the queen. if he goes to g6 or g5, we’ll go to f8 to take another file away. So if he did Kg7, we’d go Qe6 making black have only 3 squares left to go to. In the above position, black is already on the F-file… so let’s keep him confined to F-H by moving the Queen to block the E-file:ĭepending on where black goes, we’ll just cut his squares off more and more. ![]() White’s goal here is to corral black into the corner or edge of the board. We can’t just keep going back and forth either (as 3-move repetition is a draw), and we have to be careful that in the end, we don’t cut off black’s available squares until just the right time (we don’t want to stalemate black like the unfortunate player at the World Open). There’s no need to endlessly put black in check (if you do 50 checks in a row, it’ll be a draw anyway). Remember, white wants to take away as many of black’s possible squares as quickly as possible. We’ll say that white just queened it’s pawn and then black moved to F6 from E5 after white Checked with the new queen. Since I don’t want you to accidentally stalemate your opponent, let’s take a look at what we need to do… First, I’ll set up a random starting position: Some find this easier (since the queen can move in more directions than a rook and can therefore making the King’s remaining squares smaller faster… but some people may have trouble with it (there was a game in the Under 900 section at the World Open where the game ended in a draw because the kid with a King and Queen couldn’t figure out what to do, and ended up stalemating the opposing King). We’re going to use a similar idea to make with a King and Queen. The idea was to box in the opposing King into a smaller and smaller area of squares until in the end you use your king to take away his final square and checkmate with the Rook. In the last blog, I covered mating with a King and Rook. ![]()
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